
Obsidian Collaborates With Disruptive for Third-person View in The Outer | AI News Digest
After weeks of anticipation, the development team behind The Outer Worlds 2, the much-awaited sequel to the acclaimed RPG, has unveiled a notable new feature: a third-person perspective. Initially, Obsidian Entertainment had no intention of adding this view, as game director Brandon Adler disclosed in a recent interview. However, following a thorough assessment of player feedback and the practicality of the feature's integration, the studio opted to partner with Disruptive, an external studio, to bring this perspective to life. This decision emerged about two years into the game's development, which kicked off in September 2019, as the team recognized the community's desire for a third-person option. The incorporation of this feature is intended to enrich the player experience and demonstrates the studio's responsiveness to fan input, furthering the game's goal of surpassing its predecessor. The Outer Worlds 2 is scheduled for release on October 29, 2025, for PC, Xbox, and PlayStation 5.
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